COMMENTS ON RUNNING KERMIT 3.0 FOR THE IBM PC UNDER MICROSOFT WINDOWS Kermit 3.00 will successfully run in a window with Microsoft Windows and will accept cut and pasted information. Scripts and phone dialing instructions are cases of cut and paste replacing the keyboard. Use the PIFEDIT program to construct a .PIF file for Kermit, following the guidelines below. Program name: KERMIT.EXE or whatever is the name of the Kermit file. Program title: MS-DOS Kermit 3.0 Program parameters: Leave blank since this becomes a command line Initial directory: Directory, if any, to CD to when starting Kermit Memory Requirements: 175 KB Required, xxx KB Desired (see below) Directly Modifies: Clear all boxes (pretend Kermit is very good) Program Switch: Check the Text box Screen Exchange: Check the Graphics/Text box Close Window on exit: Check the box Comments. Although Kermit does direct writes to the screen it does so in a "TopView aware" manner. One may check or leave empty the COM1 or COM2 boxes even though Kermit does directly modify the serial port. Kermit will block (XOFF) if left running as an icon, but it will run smoothly while sharing the screen with other tasks. Communications throughput is limited by Windows' character drawing speed. Graphics are done as if you had a monochrome adapter. Screen dumps ( ^] F or Control End) will be of Kermit's underlying full screen. In summary, tell Windows that Kermit is exceptionally well behaved. If you check the modifies memory box or some of the other boxes (or if you don't have a KERMIT.PIF file at all), then Kermit will take over the whole screen and Windows will become inactive, and Windows features will no longer work. But Kermit will run much faster, and graphics will work normally. If Windows complains that it does not have enough memory to run Kermit, then you can reduce Kermit's memory requirements by allocating less memory for rollback screens. Kermit's default number of rollback screens is 10, and each rollback screen takes about 8K of memory (more or less depending on the type of display adapter you have). With the default 10 rollback screens, Kermit needs about 175K of memory. You can reduce this to about 100K by getting rid of some or all of your rollback screens; if you put a line like SET KERMIT=ROLLBACK 5 in your AUTOEXEC.BAT file, this tells Kermit how many screens to get memory for. If you specify 0, this will reduce Kermit's memory requirements by about 80K. Note: problems have been reported running Kermit under Windows/286 when memory is tight. There have been allegations that Windows fails to observe proper etiquette, and destroys portions of memory that Kermit has dynamically allocated from DOS, for example for macro definitions.