LOOSE ENDS
(Zenobi Software)


It had been three years since Sir Ignatius Grimwood K.G. had done battle with
the evil criminal, Bert Rosenberg, The final minutes of the conflict had been a
fluke, Grimwood had considered, culminating in Rosenberg's timely and yet
unsatisfying death. Grimwood knew the villain was a genius and to track him
down was nothing compared to the intellectual challenge that the "head-to-head"
confrontation should have been. Grimwood regrets that he cannot rectify the
irrevocable past, the vicissitudes of which have not changed his outlook on life,
despite the fact that he still fears that one diabolo of his past, Rosenberg. For
Grimwood there were a great deal of unanswered questions and, in a
conversation with his colleague, Obadiah Hardy, Grimwood considered these.

"I still do not understand the reason for Rosenberg's incursion into the Peregrine
Theatre that night," Grimwood had said. "And, although you have stated that he
had evidently stolen something from the owner's office, the reason for his doing
so is still not clear to me."

"All I know is that whatever he stole must have been very important," replied
Hardy, "but it's beyond me what this was."

For a period of three weeks Grimwood had been receiving letters such as:

	Grimwood :

	Your time has come! I shall avenge my
	brother,  who  you  killed  with your
	virtuous claims of self-defence. Just
	remember, a Rosenberg never forgets!

	- A well-wisher, or perhaps not so.

A final letter told him to watch the balconies during his performances of Hamlet,
which would mark the first time in three years that he and Hardy would perform
at the Peregrine Theatre in the town of Sandbourne. The night of the first
performance had arrived and Grimwood was prepared for the revelation of the
truth behind Rosenberg's earlier activities and was ready to tie up several


				Loose Ends


This game is the sequel to "Out of the Limelight" and, though there is no need to have
played the previous game beforehand, it may actually help. "Loose Ends" consists of
two parts, the second of which is accessed by a password provided at the end of
the first.

Normal adventuring commands apply to this game, but if you are in any doubt
VOCAB and INFO will provide you with further information. You will benefit
immensely from conversing with the various characters you meet throughout the
game and this can be facilitated by typing the character's name followed by the
query or command; eg. HARDY TELL ME ABOUT PLANTAGENET.

If stuck, fear not! In some cases by typing HELP you will receive a useful clue.
