KOSMOS
(Atlantis)

The 'Skwibbles' have been hunted to the point of extinction by cruel
aliens that have colonized the planet 'Kosmos'. Only four of these
harmless, fruit-eating mammals now exist and your mission is to rescue
them and return them to Earth. There are only two minor problems ...
your spaceship crashed on landing ... and the aliens are trying to
kill you - now that do you do? [That last phrase doesn't make a lot of
sense. JimG]


LOADING:
To load, press LOAD"". Press PLAY on your cassette recorder. The
programme will now load automatically. (The programme is recorded on
both sides of the tape. In case of difficulty, turn the tape over,
rewind to the beginning and load again.)

CONTROLS:
Kempston or Sinclair joystick in Port 1 or Keyboard control:
O = Left, P = Right,
Q = Jump, A = Down (when over Down Exit),
Q = Up (when under Up Exit), M = Select command from menu.
To access the menu, simply press Down (except when on 'down' exits).

GAME:
The inhabitants of Kosmos do not take kindly to intruders, so finding
a weapon of some sort must be your first priority in this mission to
rescue the last four remaining Skwibbles and return with them to the
planet Earth. Once rescued, the Skwibbles must be kept alive through-
out their journey by feeding them on the various kinds of space fruit
that you collect on your travels.
Although your spaceship was damaged on landing, you still have enough
power to move about the planet. However, you do not have sufficient
power to escape its gravitational pull and make your way to safety.
Space traders will sell you parts of a new spaceship but these can
only be assembled at the launch pad. Other objects can be found or
bought, some useful - others not. To use any object obtained, you must
select 'use' from the menu, followed by the name of the object.
Ammunition and oxygen can be replenished but first you must find the
"re-fueler".
Many locations can only be entered if you have the correct 'Access' or
'I.D.' card. A symbol on the door will give you a clue as to what is
required. 
Tip: Make a map showing [the] location of all rooms, especially the
launch pad and re-fueler. Also, don't assume that just because a room
is empty or a space trader has nothing to sell, that this will always
be the case.
Good Luck! The Skwibbles are depending on you to save them from
extinction.
