 ALIEN 8 Ultimate 1984

 CONTROLS : Keyboard, Kempston, Cursor
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 AIM : As Maintenence Droid 8, you are aboard a starship which is
slowing for its long-awaited rendezvous. Unfortunately, the ship has
been invaded by a group of rather unpleasant aliens which have
deactivated the timer circuits in the cryogenic chambers, leaving the
ship's crew still frozen. It's your job to reconnect the timers before
the ships gets to its destination.

 GAMEPLAY : The timer circuits appear as geometric shapes with plugs on
the end, scattered around the spaceship's 129 rooms. A cryogenic
chamber has only one socket, each of which demands a specific type of
plug - you must work out which type of plug goes with which type of
socket. As well as this, you must overcome the other hazards - the
aliens, the moving and dissolving blocks, and the ship's auto-defences,
which include mines, vicious spikes and lethally-charged pyramids...
The mines can be cleared by using a multi-directional robot, controlled
by standing on a compass pad in the mined room, which can be used to
blow them up.

 COMMENTS : "Compelling and exciting to play ... poses many strategic
and thinking problems as well as arcade action."
 RATING : 95% (CRASH #15, April 1985)

 NOW : Graphically speaking, Alien 8 is probably the finest of
Ultimate's isometric 3D games. It wasn't as great a landmark as its
predecessor, Knight Lore, but it is a much more polished game. Still
good for the occasional game!
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KEYS : Left         - Z, C, B, M               }
       Right        - X, V, N                  } Joystick controls
       Forward      - A to L                   } Jump         - Q to
       P                   } Pick up/drop - 1 to 0                   -
       Joystick fire Pause        - CAPS/SHFT, SPACE
